use std::sync::{
Arc,
Mutex,
};
use freya_common::CompositorDirtyNodes;
use freya_native_core::{
exports::shipyard::Component,
node_ref::NodeView,
prelude::{
AttributeMaskBuilder,
AttributeName,
Dependancy,
NodeMaskBuilder,
State,
},
NodeId,
SendAnyMap,
};
use freya_native_core_macro::partial_derive_state;
use crate::{
CustomAttributeValues,
ParseAttribute,
ParseError,
};
#[derive(Default, Clone, Debug, Component, PartialEq)]
pub struct TransformState {
pub node_id: NodeId,
pub opacities: Vec<f32>,
pub rotations: Vec<(NodeId, f32)>,
}
impl ParseAttribute for TransformState {
fn parse_attribute(
&mut self,
attr: freya_native_core::prelude::OwnedAttributeView<CustomAttributeValues>,
) -> Result<(), crate::ParseError> {
#[allow(clippy::single_match)]
match attr.attribute {
AttributeName::Rotate => {
if let Some(value) = attr.value.as_text() {
if value.ends_with("deg") {
let rotation = value
.replacen("deg", "", 1)
.parse::<f32>()
.map_err(|_| ParseError)?;
self.rotations.push((self.node_id, rotation));
}
}
}
AttributeName::Opacity => {
if let Some(value) = attr.value.as_text() {
let opacity = value.parse::<f32>().map_err(|_| ParseError)?;
self.opacities.push(opacity)
}
}
_ => {}
}
Ok(())
}
}
#[partial_derive_state]
impl State<CustomAttributeValues> for TransformState {
type ParentDependencies = (Self,);
type ChildDependencies = ();
type NodeDependencies = ();
const NODE_MASK: NodeMaskBuilder<'static> =
NodeMaskBuilder::new().with_attrs(AttributeMaskBuilder::Some(&[
AttributeName::Rotate,
AttributeName::Opacity,
]));
fn update<'a>(
&mut self,
node_view: NodeView<CustomAttributeValues>,
_node: <Self::NodeDependencies as Dependancy>::ElementBorrowed<'a>,
parent: Option<<Self::ParentDependencies as Dependancy>::ElementBorrowed<'a>>,
_children: Vec<<Self::ChildDependencies as Dependancy>::ElementBorrowed<'a>>,
context: &SendAnyMap,
) -> bool {
let compositor_dirty_nodes = context.get::<Arc<Mutex<CompositorDirtyNodes>>>().unwrap();
let inherited_transform = parent.map(|(p,)| p.clone()).unwrap_or_default();
let mut transform_state = TransformState {
node_id: node_view.node_id(),
..inherited_transform
};
if let Some(attributes) = node_view.attributes() {
for attr in attributes {
transform_state.parse_safe(attr);
}
}
let changed = transform_state != *self;
if changed {
compositor_dirty_nodes
.lock()
.unwrap()
.invalidate(node_view.node_id());
}
*self = transform_state;
changed
}
}